This week's show features Jason Wishnov of Iridium Entertainment, developers of Sequence. In this episode, we discuss the relative complexity of checkers, the horrors of not getting acting credits, and the hidden secrets of the game journalist IRC channel. Additionally, we reanimate FreQuency and discuss the past, present and future of rhythm gaming.
- Iridium Entertainment
- Try a free audiobook and support the show!
- [LINK] The Voxatron Bundle
- [VID] Paul Soares Jr. does a Indie Test Drive of Voxatron
- [REANIMATOR] FreQuency
How do your game designers decide on achievements in steam?
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